A CCNA or CCNP candidate who wants to be totally prepared for their exams is going to put together a home lab to practice on. With used Cisco routers and switches more affordable and plentiful then ever before, there's really no excuse to not have one!

With the many different models available, there is some understandable confusion among future CCNAs and CCNPs about which routers to buy and which ones to avoid. You can take almost any set of Cisco routers and put together a home lab; part of the learning process is taking what equipment you have available and putting together your own lab! For those of you preparing to start your home lab or add to your existing one, this article will list the routers I use in my Cisco pods. You certainly don't have to have all this equipment, but this will give you some good ideas on how to get started.

The most versatile router you can get for your CCNA / CCNP home lab is a 2520. These routers come with four serial ports, one ethernet port, and one BRI interface for ISDN practice. This mix of interfaces means you can actually use it as a frame relay switch while using the ethernet and BRI ports for routing. (There is no problem with using a lab router as both your frame relay switch and a practice router; for a frame relay switch sample configuration, visit my website!)

My pods consist of five routers and two switches, and three of the five routers are 2520s, due to their versatility. A recent ebay search showed these routers selling for $99 - $125, an outstanding value for the practice you're going to get.

I also use 2501s in my home labs. These have fewer interfaces, but the combination of two serial interfaces and one ethernet interface allows you to get plenty of practice.

A combination that works very well is using three 2520s; one as my dedicated frame relay switch, one as R1, and another as R2. Add a 2501 as R3, and you can have a frame cloud connecting R1, R2, and R3, a direct serial connection between R1 and R3, an Ethernet segment that includes all three routers, and an ISDN connection between R1 and R2 if you have an ISDN simulator. That combination will allow you to get a tremendous amount of practice for the exams, and you can always sell it when you're done!




2501s are very affordable, with many in the $50 range on ebay. It's quite possible to get three 2520s and one 2501 for less than $500 total, and you can get most of that money back if you choose to sell it when you're done.

With four routers to work with, you're probably going to get tired of moving that console cable around. An access server (actually a Cisco router, not the white boxes we tend to think of when we hear "server") will help you out with that. An access server allows you to set up a connection with each of your other routers via an octal cable, which prevents you from moving that console cable around continually. For an example of an access server configuration, just visit my website and look in the "Free Training" section.

Access server prices vary quite a bit; don't panic if you do an ebay search and see them costing thousands of dollars. You do NOT need an expensive access server for your CCNA / CCNP home lab. 2511s are great routers to get for your access server.

One question I get often from CCNA / CCNP candidates is "What routers should I buy that I can still use when I'm ready to study for the CCNP?" The CCIE lab changes regularly and sometimes drastically when it comes to the equipment you'll need. During my CCIE lab studies, I found that renting time from online rack rental providers was actually the best way to go. Don't hesitate when putting your CCNA / CCNP home lab together, wondering what will be acceptable for the CCIE lab a year or so from now. None of us know what's going to be on that equipment list, so get the CCNA and CCNP first - by building your own Cisco home lab!

As technology advanced forward, many of the things we've taken for granted for years are being reborn under the banner of wireless or wireless satellite Internet. Of course, we're talking about a lot more than just receiving the Internet from a satellite connection. Many other technologies have also obtained new life through the use of "sky birds."

Some of the most visible changes in technologies has been in communications and entertainment. Cellular telephones use satellite services to bounce signals literally around the world. Although cell phone service is typically within a 2 mile radius of a cellular tower, by using the power of stationary satellites, a signal or connection on a cell phone can be routed to wherever another cell tower can be found. This is especially good news for those people who tend to be in more remote areas.

Wireless satellite Internet is a connection to the web that's available anywhere the sky can be seen. Using a satellite to make the connection into the web holds the promise of all the web all the time, anytime. The always on no matter where you are can be a major benefit for many people. This feature is especially promising for serious followers of sports, sport teams, news, weather junkies, stock reports, etc. Imagine anytime, all the time, whenever there's a computer to be able to log into you Internet connection using wireless satellite Internet services.

Another technology that falls under the umbrella of wireless satellite Internet is the whole television genre. Companies like Direct Way and Dish Network are rapidly building infrastructure that replaces traditional antennae or cable television reception options. For about the same price as cable-TV a clear view of the southern sky will deliver crystal clear television with all popular channels.

Movies on Demand is an up and coming technology that will literally allow you to order movies to watch whenever you want. No more being tied to the start times of the networks, cable companies or even the satellite entertainment providers. All movies, whenever, all the time is the driving force behind the wave of growth in this fast paced industry.

In the old days, choosing a video game system for children wasn't all that hard. After all, parents didn't have to worry about games carried by systems like Atari (there was nothing threatening about Pac-Man or Space Invaders). Today, however, with the proliferation of games with mature content available on games supported by the major system manufacturers, parents want to know which system carries the most kid-friendly games, ones that the young ones will enjoy and one that parents will not regret spending money on.

Let's start with the Sony PlayStation 2, the best-selling game console on the market today. There are literally thousands of titles available for this system, which cater to every age range. There are approximately 600 games for the PS2 that have the "E" rating, meaning that it is suitable for players ages six and above. However, many of these games are too complicated for young children to play. Games that children ten years old and above can enjoy are rated E10+, while those that are rated EC (Early Childhood) are of course, suitable for the very young. The PS2 carries about a dozen E10+ games, including movie-based titles like Shrek Super Slam for PlayStation 2 and Chicken Little. EC titles that little ones can enjoy include Dora the Explorer: Journey to the Purple Planet, Eggo Mania and At the Races Presents Gallop Racer.

Nintendo's GameCube console continues to be popular because it carries titles that are popular with children. The Entertainment Software Rating Board (ESRB) lists 263 video game titles rated E for the GameCube, and these include some of the most popular and beloved among the children of today and years past, such as Sega's Sonic GEMS Collection, Nintendo's own Mario Party 6 and Mario Tennis. The Legend of Zelda series and several Pokemon titles are available exclusively on the GameCube as well.

Microsoft's Xbox and Xbox 360 video game consoles likewise have many, many titles that are rated E; the Xbox with approximately 270 games and the Xbox 360 with so far about a dozen -- but count on the number of Xbox 360 titles to increase since it's a new release. Some games published by Microsoft exclusively for the Xbox and the Xbox 360 and which have the E rating are Astropop and Feeding Frenzy. However, remember that most game publishers release crossover titles, or games that are available on multiple platforms. For instance, Eidos Interactive's LEGO Star Wars (rated E) is available for the GameCube, PS2 and Xbox; Activision's Madagascar (rated E10+) is available on the same platforms, while Global Star Software's Dora the Explorer (rated EC) is available on the PS2 and Xbox, but not on the GameCube.




What about parental control options? Among the four systems, the Xbox and the Xbox 360 have the most efficient parental lock functions. Parents are able to set limits on the games and films to be played on the systems. If you set the system to play only E-rated games, kids won't be able to play DVD's or games that have Teen, Mature, or Adults Only ratings. The GameCube also has a parental lock feature, albeit a less effective one. Users note that all it does is tone down certain effects that might be troubling for children (for example, the amount of blood seen in games) but do not block the playing of games at all. It doesn't even screen or bleep offensive language. The parental control function of the PlayStation 2 is even worse -- it doesn't allow parents or anyone to restrict access to video games at all. The most parents can do is to set the PS2 to prevent their kids from watching DVD movies with inappropriate content.

When it comes to price, the GameCube comes out tops. Available for only $99, it's significantly cheaper than the PlayStation 2 and Xbox, whose prices range from $150 to $199 (or more if bundled with game titles). The Xbox 360, being the newest of the bunch, is the highest-priced. For $299, you get the system and a wired controller. For $399, you get a wireless controller, a headset that players can use to talk to other people online, a 20 GB hard drive that is loaded with game-related videos and music, and a remote.

Parents should go out and try each system personally as well as look at the different titles available for them before deciding which one to buy. Factors such as number and age of users at home, game title availability, and budget should also be considered. Each system has its own pros and cons, and families will differ in their preferences: some will be content with the limited but popular games of the GameCube; some might prefer the wider offering of the PlayStation 2 or the Xbox; others might opt for the high-tech features of the Xbox 360. But all things considered, making the right choice will provide hours of wholesome, fun, and worry-free entertainment for the little ones and for their parents as well.

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Having enough FFXI Gil is the most essential aspects of the game. Gil the major currency used when purchasing or trading items. To be a good player you will need allt he Gils you can get. No matter how great your game skills are you will need the Gils to get your equipments, armors, weapons and other items. Having the gears early in the game will help you advance to higher levels at a faster pace than others can. Here are some good tips to start your career in Final Fantasy XI.

Warp Quest
This method can get you about 10k gil within an hour. You need to start with 1k to purchase a slime oil. After you've purchased the slime oil, bring it to an NPC named "Unlucky Rat" in the Metal district of Bastok in exchange for a warp scroll. The scroll sells for about a good 7-10K. Seems easy? Well slight problem with this method is that you will need to have enough fame built up before the NPC will take your slime oil. You will be required to run around town doing low level missions to get your fame up. This is where it gets a little time consuming but 10k gil an hour for a lowbie is really good. You can also redo this quest by creating a mule account and transfering 1k gil to that character.

Just Badge Quest
The Justice Badge quest is located in Winhurt and will require 1 rabab tail and 4 onions to complete. you can buy the stack of rabab tail in the auction house for 50-100gil. Easy to do at low level. In the docks of Winhurst you will find an NPC that you can give the rabab tail to. He will give you the Justice Badge which sells for 500-2000 gil in the auction house. After receiving the bad, give him 4 wild ionions and you'll receive a scroll that sells up to 5000 gil. You can repeat this quest by using a mule


Fire Crystals
A stack of first crystals can sell for 2000 gil easily over at the auction house. There are 2 good methods to collect fire crystals. The more commonly used method would be the usual beat the mob down and loot method. To start you need to be around level 7-10. You will need signet cast on you at your town gates. Head out North to Gusterburg where you will be able to find many vultures. You'll only want to kill the vulters and nothing else to conserve time. To the Northwest of San D'oria there is an area full of Orcs. The orcs drop a nice amount of fire crystals as well. You can probably average about 3 stacks in an hour. 6000 gil in an hour for a level 7-10 is not too bad.

The other method of farming fire crystals is by gardening. You start by buying a brass flower pot in the auction house, several vegetable seeds and some water crystals. You then plant the flower plot in your Mog house and put in the vegetable seeds. Feed it some water crystals, after 1-3 days you will have 17 fire crystals come out of it. You can have up to 6-8 flower pots per house, you can easily make 20-30,000 gils every 2-3 days. It only takes a few minutes to purchase the accessories and to plant them. It's a wealthy short term investment. Money growing on trees is the way I think of it.