Ok I am running Amd Athlon 1800 1.15 GHz 384 ram With a Gforce2
when I installed the game and attempted to play I got a whopping 2 fps to 4 fps to see what your FPS are put this in consol com_showFPS "1" or set com_showFPS "1" in config file
After I change some in game settings like
600x800 and low quality
Advance setting: I have High Quality Special affect checked yes and Enable Bump maps Yes all the rest are checked no.
After I did these things I am getting average of 21 fps to 35 fps and in high action areas they drop to 15 FPS
so this is what I did to my DoomConfig.
seta image_downSizeLimit "512" CHANGED THIS FROM 256
seta image_downSizeBumpLimit "512" CHANGED THIS FROM 256

Here is actual config just make a back up of your config and copy and paste. Try mine if you have an old Graphix card.

// IvL/FblnaU4w6bO89mN9XIzJKwdEz1acOB3LQ6Vj2NWPrRjcMHDUWwpZzE/zePncK8JfwT1h1fHq+5XRCsM=
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\\" "_mlook"
bind "]" "_impulse14"
bind "a" "_moveleft"
bind "c" "_movedown"
bind "d" "_moveright"
bind "f" "_impulse11"
bind "q" "_impulse9"
bind "r" "_impulse13"
bind "t" "clientMessageMode"
bind "y" "clientMessageMode 1"
bind "z" "_zoom"
bind "BACKSPACE" "clientDropWeapon"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_moveLeft"
bind "RIGHTARROW" "_moveRight"
bind "ALT" "_strafe"
bind "CTRL" "_moveDown"
bind "SHIFT" "_forward"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "KP_LEFTARROW" "_moveUp"
bind "KP_END" "_speed"
bind "KP_INS" "_impulse13"
bind "MOUSE1" "_attack"
bind "MOUSE3" "_zoom"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "1"
seta r_shadows "0"
seta r_skipBump "0"
seta r_skipSpecular "1"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "1.595238"
seta r_gamma "1.3"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_multiSamples "0"
seta image_downSizeLimit "512"
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "512"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_useCache "1"
seta image_cacheMegs "128"
seta image_cacheMinK "10240"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "1"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "1"
seta image_lodbias "0"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "1"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "5"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid ""
seta com_showFPS "1"
seta com_purgeAll "1"
seta com_machineSpec "0"
seta g_decals "0"
seta g_projectileLights "0"
seta g_doubleVision "0"
seta g_muzzleFlash "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "1"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "1"
seta ui_team "Blue"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Player"
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "DOOM Server"
seta g_spectatorChat "0"

After I that game runs at bearable frame rate and I must say this is a beautful game! Hope this helps some one Sorry if I put this post in wrong spot did not see game support. Thank you for the quick reply of misplacement

Fix the problem with seeing them secrue sites (banks or online stores) i found this very usefull to me at my work (isp backbone support lol, at the time i was regular support )

Any way... what u need to do is make a new notepad file and write in it the followng DLL's.. just copy-paste these



regsvr32 SOFTPUB.DLL
regsvr32 WINTRUST.DLL
regsvr32 INITPKI.DLL
regsvr32 dssenh.dll
regsvr32 Rsaenh.dll
regsvr32 gpkcsp.dll
regsvr32 sccbase.dll
regsvr32 slbcsp.dll
regsvr32 Cryptdlg.dll


and save it as > all file types, and make it something like securefix.bat.

then just run the file and ur problem shuld be gone.

Look for the video source url in the webpage source code and copy it:
user posted image
To view the source code, r-click on the webpage that plays the video and select "view source." If unable to do so, just close the window and in the main Internet Explorer (IE) window, click the History icon or press Ctrl+H. Look for the same webpage on the left pane. On the menu, click View > View source.

Paste the video source url in Windows Media Player. (File > Open URL... )
Let the video play now. When the correct title appears on the playlist pane, r-click on it and select "Properties."
Select the source url and copy it:
Paste this url in Flashget to download the video clip.

The first things you need to know about using Bit Torrent:
-- Bit Torrent is aimed at broadband users (or any connection better than dialup).
-- Sharing is highly appreciated, and sharing is what keeps bit torrent alive.
-- A bit torrent file (*.torrent) contains information about the piece structure of the download (more on this later)
-- The method of downloading is not your conventional type of download. Since downloads do not come in as one
big chunk, you are able to download from many people at once, increasing your download speeds. There may be
100 "pieces" to a file, or 20,000+ pieces, all depending on what you're downloading. Pieces are usually small (under 200kb)
-- The speeds are based upon people sharing as they download, and seeders. Seeders are people who constantly
share in order to keep torrents alive. Usually seeders are on fast connections (10mb or higher).

In this tutorial, I will be describing it all using a bit torrent client called Azureus. This client is used to decode the .torrent files into a useable format to download from other peers. From here on out, I will refer to Bit Torrent as BT.

Which BT client you use, is purely up to you. I have tried them all, and my personal favorite is Azureus for many reasons. A big problem with most BT clients out there, is that they are extremely CPU intensive, usually using 100% of your cpu power during the whole process. This is the number one reason I use Azureus. Another, is a recently released plug-in that enables you to browse all current files listed on suprnova.org (the #1 source for torrent downloads).

Before you use the plug-in, take a look at /http://www.suprnova.org, and browse the files. Hold your mouse over the links, and you'll notice every file ends in .torrent. This is the BT file extension. Usually, .torrent files are very small, under 200kb. They contain a wealth of information about the file you want to download. A .torrent file can contain just 1 single file, or a a directory full of files and more directories. But regardless, every download is split up into hundreds or thousands of pieces. The pieces make it much easier to download at higher speeds. Back to suprnova.org. Look at the columns:

Added | Name | Filesize | Seeds | DLs (and a few more which aren't very useful.)

I'll break this down.
Added: Self explanitory, its the date the torrent was added.
Name: Also self explanitory.
Filesize: Duh
Seeds: This is how many people are strictly UPLOADING, or sharing. These people are the ones that keep .torrent files alive. By "alive", I mean, if there's no one sharing the .torrent file, no one can download.
DLs: This is how many people currently downloading that particular torrent. They also help keep the torrent alive as they share while they download.

It's always best to download using a torrent that has a decent amount of seeders and downloaders, this way you can be assured there's a good chance your download will finish. The more the better.

Now that you should understand how torrent files work, and how to use them, on to Azureus!
First, get JAVA! You need this to run Azureus, as java is what powers it. Get Java here: /http://java.sun.com/j2se/1.4.2/download.html
Next, get Azureus at: /http://azureus.sourceforge.net
Next, get the Suprnovalister plugin from /http://s93732957.onlinehome.us/storage/suprnovalister.jar

Install Java JRE before you do ANYTHING.

Install Azureus, and then in the installation folder, create 2 more folders. ./Plugins/suprnovalister (For example, if you installed Azureus to C:\PROGRAM FILES\AZUREUS, create C:\PROGRAM FILES\AZUREUS\PLUGINS\SUPRNOVALISTER). Next, put the suprnovalister.jar file that you downloaded, in that folder.

Load up Azureus, and if you want, go through the settings and personalize it.

The tab labeled "My Torrents" is the section of Azureus you need the most often. That lists all your transfers, uploads and downloads. It shows every bit of information you could possibly want to know about torrents you download.

In the menu bar, go to View > Plugins > Suprnova Lister. This will open up a new tab in Azureus. Click on "Update Mirror". This will get a mirror site of suprnova.org containing all current torrent files available. Once a mirror is grabbed, choose a category from the drop-down box to the left and click "Update". Wah-lah, all the available downloads appear in the main chart above. Just double click a download you want, and bang its starting to download. Open the "My Torrents" tab again to view and make sure your download started.

After your download has finished, be nice, and leave the torrent transferring. So people can get pieces of the file from you, just as you got pieces from other people.

Alternatively, if you don't want to use the plugin... you can just head to suprnova.org and download files to any folder. Then go to File > Open > .torrent File in Azureus.

This should about wrap it up for the Bit Torrent Tutorial. If you guys think of anything I should add, or whatnot, just let me know and I'll check into it.

Ask most people how they determine who sent them an email message and the response is almost universally, "By the From line." Unfortunately this symptomatic of the current confusion among internet users as to where particular messages come from and who is spreading spam and viruses. The "From" header is little more than a courtesy to the person receiving the message. People spreading spam and viruses are rarely courteous. In short, if there is any question about where a particular email message came from the safe bet is to assume the "From" header is forged.


So how do you determine where a message actually came from? You have to understand how email messages are put together in order to backtrack an email message. SMTP is a text based protocol for transferring messages across the internet. A series of headers are placed in front of the data portion of the message. By examining the headers you can usually backtrack a message to the source network, sometimes the source host. A more detailed essay on reading email headers can be found .

If you are using Outlook or Outlook Express you can view the headers by right clicking on the message and selecting properties or options.

Below are listed the headers of an actual spam message I received. I've changed my email address and the name of my server for obvious reasons. I've also double spaced the headers to make them more readable.


Return-Path:

X-Original-To: davar@example.com

Delivered-To: davar@example.com

Received: from 12-218-172-108.client.mchsi.com (12-218-172-108.client.mchsi.com [12.218.172.108])
by mailhost.example.com (Postfix) with SMTP id 1F9B8511C7
for ; Sun, 16 Nov 2003 09:50:37 -0800 (PST)

Received: from (HELO 0udjou) [193.12.169.0] by 12-218-172-108.client.mchsi.com with ESMTP id <536806-74276>; Sun, 16 Nov 2003 19:42:31 +0200

Message-ID:

From: "Maricela Paulson"

Reply-To: "Maricela Paulson"

To: davar@example.com

Subject: STOP-PAYING For Your PAY-PER-VIEW, Movie Channels, Mature Channels...isha

Date: Sun, 16 Nov 2003 19:42:31 +0200

X-Mailer: Internet Mail Service (5.5.2650.21)

X-Priority: 3

MIME-Version: 1.0

Content-Type: multipart/alternative; boundary="MIMEStream=_0+211404_90873633350646_4032088448"


According to the From header this message is from Maricela Paulson at s359dyxxt@yahoo.com. I could just fire off a message to abuse@yahoo.com, but that would be waste of time. This message didn't come from yahoo's email service.

The header most likely to be useful in determining the actual source of an email message is the Received header. According to the top-most Received header this message was received from the host 12-218-172-108.client.mchsi.com with the ip address of 21.218.172.108 by my server mailhost.example.com. An important item to consider is at what point in the chain does the email system become untrusted? I consider anything beyond my own email server to be an unreliable source of information. Because this header was generated by my email server it is reasonable for me to accept it at face value.

The next Received header (which is chronologically the first) shows the remote email server accepting the message from the host 0udjou with the ip 193.12.169.0. Those of you who know anything about IP will realize that that is not a valid host IP address. In addition, any hostname that ends in client.mchsi.com is unlikely to be an authorized email server. This has every sign of being a cracked client system.


Here's is where we start digging. By default Windows is somewhat lacking in network diagnostic tools; however, you can use the tools at to do your own checking.

davar@nqh9k:[/home/davar] $whois 12.218.172.108

AT&T WorldNet Services ATT (NET-12-0-0-0-1)
12.0.0.0 - 12.255.255.255
Mediacom Communications Corp MEDIACOMCC-12-218-168-0-FLANDREAU-MN (NET-12-218-168-0-1)
12.218.168.0 - 12.218.175.255

# ARIN WHOIS database, last updated 2003-12-31 19:15
# Enter ? for additional hints on searching ARIN's WHOIS database.

I can also verify the hostname of the remote server by using nslookup, although in this particular instance, my email server has already provided both the IP address and the hostname.

davar@nqh9k:[/home/davar] $nslookup 12.218.172.108

Server: localhost
Address: 127.0.0.1

Name: 12-218-172-108.client.mchsi.com
Address: 12.218.172.108

Ok, whois shows that Mediacom Communications owns that netblock and nslookup confirms the address to hostname mapping of the remote server,12-218-172-108.client.mchsi.com. If I preface a www in front of the domain name portion and plug that into my web browser, http://www.mchsi.com, I get Mediacom's web site.

There are few things more embarrassing to me than firing off an angry message to someone who is supposedly responsible for a problem, and being wrong. By double checking who owns the remote host's IP address using two different tools (whois and nslookup) I minimize the chance of making myself look like an idiot.

A quick glance at the web site and it appears they are an ISP. Now if I copy the entire message including the headers into a new email message and send it to abuse@mchsi.com with a short message explaining the situation, they may do something about it.

But what about Maricela Paulson? There really is no way to determine who sent a message, the best you can hope for is to find out what host sent it. Even in the case of a PGP signed messages there is no guarantee that one particular person actually pressed the send button. Obviously determining who the actual sender of an email message is much more involved than reading the From header. Hopefully this example may be of some use to other forum regulars.

source: Twisted Evil

Change Mcft to microsoft

HOW TO STOP SPAM VIA WINDOWS MESSENGER SERVICE
Below you'll find many ways (sorted in the most successful ratio first) to stop the Windows Messenger service, depending on your system environment, some may require more than one process. This service is available only on NT, 2K, XP & Server 2003. Administrator Login is REQUIRED

About The Messenger Service


* Messenger is a Windows Service that runs in the background
* Messenger is not the same as MSN Messenger or any other Instant Messaging Program
* Messenger does not facilitate two-way chatting
* Many Windows Programs, Firewalls, UPS and Antiviruses require the Messenger Service
* Antivirus and UPS software, among others, may not work if Messenger is disabled
* The Messenger Service is usually turned on by default in most Windows NT, 2K and XP systems


1. Manually

1. Example 1

1. Click Start, Run and enter the following command:
RunDll32 advpack.dll,LaunchINFSection %windir%\inf\msmsgs.inf,BLC.Remove
NOTE: This will prevent a long delay when opening Outlook Express if you have the Contacts pane enabled
2. To prevent this, click Start, Run and enter {REGEDIT} Go to:
HKEY_LOCAL_MACHINE\Software\Mcft\Outlook Express
3. Right click in the right pane and select New, Dword value
4. Give it the name Hide Messenger Double click this new entry and set the value to 2
5. End result should look EXACTLY like this:
System Key: [HKEY_LOCAL_MACHINE\SOFTWARE\Mcft\Outlook Express]
Value Name: Hide Messenger
Data Type: REG_DWORD (DWORD Value)
Value Data: (2 = remove messenger)

2. Example 2

1. Copy and paste the following to Run Command Bar in the Start Menu:
RunDll32.exe advpack.dll,LaunchINFSection
%windir%\inf\msmsgs.inf,BLC.Remove

3. Example 3

1. If Example 5 didn't work, then try this - Many users miss or don't know of it
2. Click on Start then go to RUN and type:
C:\WINDOWS\inf\sysoc.inf
3. Change:
msmsgs=msgrocm.dll,OcEntry,msmsgs.inf,hide,7
4. To:
msmsgs=msgrocm.dll,OcEntry,msmsgs.inf,7
5. Then use Add/Remove Windows Components to remove Messenger
NOTE: You can also prevent access to Windows Messenger using Group Policy or the Set Program Access and Defaults utility added by default in Windows XP SP1 and Windows 2000 SP3

4. Example 4

1. Open Windows Messenger
2. From the menu, select "Tools" then "Options" then "Preferences" tab
3. Uncheck "Run this program when Windows starts"
4. Open Outlook Express
5. From the menu, select "Tools" then "Options" then "General" tab
6. Uncheck the option to "Automatically log on", if it's there
7. Also in Outlook Express, select "View" then "Layout"
8. Uncheck the option to "display Contacts" - The program will open a connection and display a list of all Contacts on line if you do not
9. In "Startup Folder" make sure there is no entry there for Messenger
10. Open Norton Anti-Virus if you have it installed
11. Click "Options" then "Instant Messenger"
12. Unckeck "Windows Messenger (recommended"
NOTE: This list ought to work in disassociate MSN from Outlook Express, so that it'll only start up if you really want it to

5. Example 5

1. 2000

* Click Start-> Settings-> Control Panel-> Administrative Tools->Services
* Scroll down and highlight "Messenger"
* Right-click the highlighted line and choose Properties
* Click the STOP button
* Select Disable in the Startup Type scroll bar
* Click OK

2. XP Home

* Click Start->Settings ->Control Panel
* Click Performance and Maintenance
* Click Administrative Tools
* Double click Services
* Scroll down and highlight "Messenger"
* Right-click the highlighted line and choose Properties
* Click the STOP button
* Select Disable in the Startup Type scroll bar
* Click OK

3. XP Professional

* Click Start->Settings ->Control Panel
* Click Administrative Tools
* Click Services
* Double click Services
* Scroll down and highlight "Messenger"
* Right-click the highlighted line and choose Properties.
* Click the STOP button.
* Select Disable in the Startup Type scroll bar
* Click OK

4. Windows NT

* Click Start ->Control Panel
* Double Click Administrative Tools
* Select Services-> Double-click on Messenger
* In the Messenger Properties window, select Stop
* Then choose Disable as the Startup Type
* Click OK
NOTE: If you stop the service and don’t adjust the startup type, the Messenger service will start automatically the next time you reboot. Keep in mind that when you disable the Messenger service, you'll no longer receive messages about an attached UPS, and you won’t be notified of print job completion, performance alerts, or antivirus activity (from Windows) not the program you're using for those purposes.

6. Example 6

1. To disable receipt of messenger pop-ups, verify that your firewall disables inbound traffic on UDP ports 135, 137, and 138, and TCP ports 135 and 139. On a system connected directly to the Internet, you should also disable inbound traffic on TCP port 445. If the system you want to protect is part of a Win2K-based network with Active Directory (AD), don't block incoming traffic on port 445 - Mcft Knowledge Base Article - 330904
Code:
http://support.Mcft.com/default.aspx?scid=kb;en-us;330904

NOTE: You can use the firewall approach only if your system doesn't communicate with legacy systems that rely on NetBIOS name resolution to locate machines and shared resources. If, for example, you let users running Windows 9x share your printer or scanner, when you disable inbound NetBIOS traffic, users won't be able to connect to these shared resources. Regardless of the method you choose, you can stop messenger spam

2. Program

1. Example 1

NOTE: On Oct 15, 2003, Mcft releases Critical Security Bulletin MS03-043 warning users that the Windows Messenger Service running and exposed by default in all versions of Windows NT, 2000 and XP, contains a "Remote Code Execution" vulnerability that allows any not otherwise secured and protected Windows machine to be taken over and remotely compromised over the Internet
1. Shoot the Messenger
Code:
http://grc.com/files/shootthemessenger.exe


2. Example 2

1. Messenger Disable
Code:
http://www.dougknox.com/xp/utils/MessengerDisable.zip

NOTE: If you choose to uninstall Windows Messenger on a system with SP1 installed, you will receive an error message about "un-registering" an OCX file. This is normal, and doest not affect the removal process. Windows Messenger will still be removed

3. TEST

1. Example 1

1. Right-click "My Computer"
2. Select "Manage"
3. Under "System Tools" right-click on "Shared Folders"
4. Choose "All Tasks" and select "Send Console Message..."
5. If you recieve the following error message then the service has been disabled, otherwise confirm that you have disabled it or try another example
"The following error occured while reading the list of sessions from Windows clients:
Error 2114: The Server service is not started."

2. Example 2

1. Click Start then "Run"
2. Type in {cmd.exe}
3. Type in net send 127.0.0.1 hi
4. If you get a popup "hi" message, then confirm that you have disabled it or try another example

4. IF YOU INSIST

1. If you insist on keeping Windows Messenger, then I'd recommend Messenger Manager - "Allows you to keep your messenger service running, as is intended and needed by Windows. This ensures that vital system errors and notifications may be sent informing you of Important System Events"
Code:
http://www.sellertools.com/default.asp?i=MessageManager3.htm

2. However, as a replacement to Windows Messenger remote control feature, I'd recommend this free tool Virtual Network Computing - "It is a remote control software which allows you to view and interact with one computer (the "server") using a simple program (the "viewer") on another computer anywhere on the Internet. The two computers don't even have to be the same type, so for example you can use VNC to view an office Linux machine on your Windows PC at home"
Code:
http://www.realvnc.com/download.html



RESULTS WILL VARY
No matter how good your systems may be, they're only as effective as what you put into them.

Look for the video source url in the webpage source code and copy it:

user posted image
To view the source code, r-click on the webpage that plays the video and select "view source." If unable to do so, just close the window and in the main Internet Explorer (IE) window, click the History icon or press Ctrl+H. Look for the same webpage on the left pane. On the menu, click View > View source.

Paste the video source url in Windows Media Player. (File > Open URL... )
Let the video play now. When the correct title appears on the playlist pane, r-click on it and select "Properties."
Select the source url and copy it:
user posted image

tongue.gif Paste this url in Flashget to downl

Step 1- Download cssource_notcracked_beta_emporio.rar, cssource_cracked_emporio.rar and cssource_updates_emporio.rar (make sure this update is V2).

Step 2- Extract cssource_notcracked_beta_emporio.rar to a folder (for this example we will use E:/CS: Source*), then extract cssource_cracked_emporio.rar to E:/CS: Source*(overwrite all files) and finally extract cssource_updates_emporio.rar(V2) to E:/CS: Source* (overwrite all files).

Step 3- Make a NEW steam account(We will use Bob1g2** for this example).

Step 4- Now here comes the tricky part. After you have made a NEW steam account, get any counter strike: condition zero key (and no i won't tell you one) off the internet. Launch steam and click on Condition Zero in the Avaible Games list. Click on Register this product and click next. Once you get to the point where it says, "Steam is processing you request" open up Task Manager (Ctrl, Alt, Delete at the same time) and click on steam.exe and once the steam window has 1 bar that is yellow, click terinate process on the task manager.

Step 5- Open up steam again and check if Condition Zero is in your My Games list. If it isn't then repeat Step 3 using a different key untill you get Condition Zero is your My Games list. Once you get it in your My Games list then, download Codename Gordon and once it has finished downloading, launch it. Once you get into the menu, then click exit.

Step 6- Go into the folder where you installed steam and copy ClientRegistry.blob into the folder where you installed CS: Source.

Step 7- Go into the folder where you installed CS: Source and open up SteamApp.cfg.

Step 8- Once you have opened up SteamApp.cfg, edit it so it only has this in it:

CODE

SteamAppId=10
#SteamAppVersionId=0
SteamInstallPath="E:/CS: Source*"
# [as is clearified later on, this should be your email address:]
#SteamAppUser=aalb002@cafe.boomtown.net
SteamAppUser=Bob1g2**


Make sure you change the Bob1g2** bit to the new steam account you created and the E:/CS: Source* to where you installed counter-strike source.

Step 9- Make a sortcut of hl2.exe with these in the sortcut(without the quotes) "-steam -game cstrike"

*Change this to where you installed CS: Source.
**Change this to your new steam account.

Firefox Tweeks

Posted by Avans | 20.34

Yes, firefox is already pretty damn fast but did you know that you can tweak it and improve the speed even more?

That's the beauty of this program being open source.
Here's what you do:
In the URL bar, type “about:config” and press enter. This will bring up the configuration “menu” where you can change the parameters of Firefox.

Note that these are what I’ve found to REALLY speed up my Firefox significantly - and these settings seem to be common among everybody else as well. But these settings are optimized for broadband connections - I mean with as much concurrent requests we’re going to open up with pipelining… lol… you’d better have a big connection.

Double Click on the following settins and put in the numbers below - for the true / false booleans - they’ll change when you double click.

Code:
browser.tabs.showSingleWindowModePrefs – true
network.http.max-connections – 48
network.http.max-connections-per-server – 16
network.http.max-persistent-connections-per-proxy – 8
network.http.max-persistent-connections-per-server – 4
network.http.pipelining – true
network.http.pipelining.maxrequests – 100
network.http.proxy.pipelining – true
network.http.request.timeout – 300


One more thing… Right-click somewhere on that screen and add a NEW -> Integer. Name it “nglayout.initialpaint.delay” and set its value to “0”. This value is the amount of time the browser waits before it acts on information it receives. Since you’re broadband - it shouldn’t have to wait.

Now you should notice you’re loading pages MUCH faster now!

Before you use the plug-in, take a look at /http://www.suprnova.org, and browse the files. Hold your mouse over the links, and you'll notice every file ends in .torrent. This is the BT file extension. Usually, .torrent files are very small, under 200kb. They contain a wealth of information about the file you want to download. A .torrent file can contain just 1 single file, or a a directory full of files and more directories. But regardless, every download is split up into hundreds or thousands of pieces. The pieces make it much easier to download at higher speeds. Back to suprnova.org. Look at the columns:


Added | Name | Filesize | Seeds | DLs (and a few more which aren't very useful.)

I'll break this down.
Added: Self explanitory, its the date the torrent was added.
Name: Also self explanitory.
Filesize: Duh
Seeds: This is how many people are strictly UPLOADING, or sharing. These people are the ones that keep .torrent files alive. By "alive", I mean, if there's no one sharing the .torrent file, no one can download.
DLs: This is how many people currently downloading that particular torrent. They also help keep the torrent alive as they share while they download.

It's always best to download using a torrent that has a decent amount of seeders and downloaders, this way you can be assured there's a good chance your download will finish. The more the better.

Now that you should understand how torrent files work, and how to use them, on to Azureus!
First, get JAVA! You need this to run Azureus, as java is what powers it. Get Java here: /http://java.sun.com/j2se/1.4.2/download.html
Next, get Azureus at: /http://azureus.sourceforge.net
Next, get the Suprnovalister plugin from /http://s93732957.onlinehome.us/storage/suprnovalister.jar

Install Java JRE before you do ANYTHING.

Install Azureus, and then in the installation folder, create 2 more folders. ./Plugins/suprnovalister (For example, if you installed Azureus to C:\PROGRAM FILES\AZUREUS, create C:\PROGRAM FILES\AZUREUS\PLUGINS\SUPRNOVALISTER). Next, put the suprnovalister.jar file that you downloaded, in that folder.

Load up Azureus, and if you want, go through the settings and personalize it.

The tab labeled "My Torrents" is the section of Azureus you need the most often. That lists all your transfers, uploads and downloads. It shows every bit of information you could possibly want to know about torrents you download.

In the menu bar, go to View > Plugins > Suprnova Lister. This will open up a new tab in Azureus. Click on "Update Mirror". This will get a mirror site of suprnova.org containing all current torrent files available. Once a mirror is grabbed, choose a category from the drop-down box to the left and click "Update". Wah-lah, all the available downloads appear in the main chart above. Just double click a download you want, and bang its starting to download. Open the "My Torrents" tab again to view and make sure your download started.

After your download has finished, be nice, and leave the torrent transferring. So people can get pieces of the file from you, just as you got pieces from other people.

Alternatively, if you don't want to use the plugin... you can just head to suprnova.org and download files to any folder. Then go to File > Open > .torrent File in Azureus.

This should about wrap it up for the Bit Torrent Tutorial. If you guys think of anything I should add, or whatnot, just let me know and I'll check into it.

The first things you need to know about using Bit Torrent:
-- Bit Torrent is aimed at broadband users (or any connection better than dialup).
-- Sharing is highly appreciated, and sharing is what keeps bit torrent alive.
-- A bit torrent file (*.torrent) contains information about the piece structure of the download (more on this later)
-- The method of downloading is not your conventional type of download. Since downloads do not come in as one
big chunk, you are able to download from many people at once, increasing your download speeds. There may be
100 "pieces" to a file, or 20,000+ pieces, all depending on what you're downloading. Pieces are usually small (under 200kb)
-- The speeds are based upon people sharing as they download, and seeders. Seeders are people who constantly
share in order to keep torrents alive. Usually seeders are on fast connections (10mb or higher).

In this tutorial, I will be describing it all using a bit torrent client called Azureus. This client is used to decode the .torrent files into a useable format to download from other peers. From here on out, I will refer to Bit Torrent as BT.

Which BT client you use, is purely up to you. I have tried them all, and my personal favorite is Azureus for many reasons. A big problem with most BT clients out there, is that they are extremely CPU intensive, usually using 100% of your cpu power during the whole process. This is the number one reason I use Azureus. Another, is a recently released plug-in that enables you to browse all current files listed on suprnova.org (the #1 source for torrent downloads).

Tracking email back to its source: Twisted Evil
cause i hate spammers... Evil or Very Mad

Ask most people how they determine who sent them an email message and the response is almost universally, "By the From line." Unfortunately this symptomatic of the current confusion among internet users as to where particular messages come from and who is spreading spam and viruses. The "From" header is little more than a courtesy to the person receiving the message. People spreading spam and viruses are rarely courteous. In short, if there is any question about where a particular email message came from the safe bet is to assume the "From" header is forged.

So how do you determine where a message actually came from? You have to understand how email messages are put together in order to backtrack an email message. SMTP is a text based protocol for transferring messages across the internet. A series of headers are placed in front of the data portion of the message. By examining the headers you can usually backtrack a message to the source network, sometimes the source host. A more detailed essay on reading email headers can be found .

If you are using Outlook or Outlook Express you can view the headers by right clicking on the message and selecting properties or options.

Below are listed the headers of an actual spam message I received. I've changed my email address and the name of my server for obvious reasons. I've also double spaced the headers to make them more readable.


Return-Path:

X-Original-To: davar@example.com

Delivered-To: davar@example.com

Received: from 12-218-172-108.client.mchsi.com (12-218-172-108.client.mchsi.com [12.218.172.108])
by mailhost.example.com (Postfix) with SMTP id 1F9B8511C7
for ; Sun, 16 Nov 2003 09:50:37 -0800 (PST)

Received: from (HELO 0udjou) [193.12.169.0] by 12-218-172-108.client.mchsi.com with ESMTP id <536806-74276>; Sun, 16 Nov 2003 19:42:31 +0200

Message-ID:

From: "Maricela Paulson"

Reply-To: "Maricela Paulson"

To: davar@example.com

Subject: STOP-PAYING For Your PAY-PER-VIEW, Movie Channels, Mature Channels...isha

Date: Sun, 16 Nov 2003 19:42:31 +0200

X-Mailer: Internet Mail Service (5.5.2650.21)

X-Priority: 3

MIME-Version: 1.0

Content-Type: multipart/alternative; boundary="MIMEStream=_0+211404_90873633350646_4032088448"


According to the From header this message is from Maricela Paulson at s359dyxxt@yahoo.com. I could just fire off a message to abuse@yahoo.com, but that would be waste of time. This message didn't come from yahoo's email service.

The header most likely to be useful in determining the actual source of an email message is the Received header. According to the top-most Received header this message was received from the host 12-218-172-108.client.mchsi.com with the ip address of 21.218.172.108 by my server mailhost.example.com. An important item to consider is at what point in the chain does the email system become untrusted? I consider anything beyond my own email server to be an unreliable source of information. Because this header was generated by my email server it is reasonable for me to accept it at face value.

The next Received header (which is chronologically the first) shows the remote email server accepting the message from the host 0udjou with the ip 193.12.169.0. Those of you who know anything about IP will realize that that is not a valid host IP address. In addition, any hostname that ends in client.mchsi.com is unlikely to be an authorized email server. This has every sign of being a cracked client system.


Here's is where we start digging. By default Windows is somewhat lacking in network diagnostic tools; however, you can use the tools at to do your own checking.

davar@nqh9k:[/home/davar] $whois 12.218.172.108

AT&T WorldNet Services ATT (NET-12-0-0-0-1)
12.0.0.0 - 12.255.255.255
Mediacom Communications Corp MEDIACOMCC-12-218-168-0-FLANDREAU-MN (NET-12-218-168-0-1)
12.218.168.0 - 12.218.175.255

# ARIN WHOIS database, last updated 2003-12-31 19:15
# Enter ? for additional hints on searching ARIN's WHOIS database.

I can also verify the hostname of the remote server by using nslookup, although in this particular instance, my email server has already provided both the IP address and the hostname.

davar@nqh9k:[/home/davar] $nslookup 12.218.172.108

Server: localhost
Address: 127.0.0.1

Name: 12-218-172-108.client.mchsi.com
Address: 12.218.172.108

Ok, whois shows that Mediacom Communications owns that netblock and nslookup confirms the address to hostname mapping of the remote server,12-218-172-108.client.mchsi.com. If I preface a www in front of the domain name portion and plug that into my web browser, http://www.mchsi.com, I get Mediacom's web site.

There are few things more embarrassing to me than firing off an angry message to someone who is supposedly responsible for a problem, and being wrong. By double checking who owns the remote host's IP address using two different tools (whois and nslookup) I minimize the chance of making myself look like an idiot.

A quick glance at the web site and it appears they are an ISP. Now if I copy the entire message including the headers into a new email message and send it to abuse@mchsi.com with a short message explaining the situation, they may do something about it.

But what about Maricela Paulson? There really is no way to determine who sent a message, the best you can hope for is to find out what host sent it. Even in the case of a PGP signed messages there is no guarantee that one particular person actually pressed the send button. Obviously determining who the actual sender of an email message is much more involved than reading the From header. Hopefully this example may be of some use to other forum regulars.

Usenet Information

Access -
To get onto newsgroups, you will need a news server. Most ISPs supply one, but this is usually of poor retention (the amount of time the files are on server for) and poor completition (the amount of files that make it there). For the best service, a premium news server should be paid for, and these will often have bandwidth restrictions in place.


Software -
You will need a newsreader to access the files in the binary newsgroups. There are many different readers, and its usually down to personal opinion which is best. Xnews / Forte Agent / BNR 1 / BNR 2 are amongst the popular choices. Outlook has the ability to read newsgroups, but its recommended to not use that.



Format -
Usenet posts are often the same as those listed on VCDQUALiTY (i.e., untouched group releases) but you have to check the filenames and the description to make sure you get what you think you are getting. Generally releases should come down in .RAR sets. Posts will usually take more than one day to be uploaded, and can be spread out as far as a week.



PAR files -
As well as the .rxx files, you will also see files listed as .pxx/.par . These are PARITY files. Parity files are common in usenet posts, as a lot of times, there will be at least one or two damaged files on some servers. A parity file can be used to replace ANY ONE file that is missing from the rar set. The more PAR files you have, the more files you can replace. You will need a program called SMARTPAR for this.






Scene Tags

PROPER -
Due to scene rules, whoever releases the first Telesync has won that race (for example). But if the quality of that release is fairly poor, if another group has another telesync (or the same source in higher quality) then the tag PROPER is added to the folder to avoid being duped. PROPER is the most subjective tag in the scene, and a lot of people will generally argue whether the PROPER is better than the original release. A lot of groups release PROPERS just out of desperation due to losing the race. A reason for the PROPER should always be included in the NFO.



SUBBED -
In the case of a VCD, if a release is subbed, it usually means it has hard encoded subtitles burnt throughout the movie. These are generally in malaysian/chinese/thai etc, and sometimes there are two different languages, which can take up quite a large amount of the screen. SVCD supports switch able subtitles, so some DVDRips are released with switch able subs. This will be mentioned in the NFO file if included.



UNSUBBED -
When a film has had a subbed release in the past, an Unsubbed release may be released

LIMITED -
A limited movie means it has had a limited theater run, generally opening in less than 250 theaters, generally smaller films (such as art house films) are released as limited.



INTERNAL -
An internal release is done for several reasons. Classic DVD groups do a lot of .INTERNAL. releases, as they wont be dupe'd on it. Also lower quality theater rips are done INTERNAL so not to lower the reputation of the group, or due to the amount of rips done already. An INTERNAL release is available as normal on the groups affiliate sites, but they can't be traded to other sites without request from the site ops. Some INTERNAL releases still trickle down to IRC/Newsgroups, it usually depends on the title and the popularity. Earlier in the year people referred to Centropy going "internal". This meant the group were only releasing the movies to their members and site ops. This is in a different context to the usual definition.



STV -
Straight To Video. Was never released in theaters, and therefore a lot of sites do not allow these.



OTHER TAGS -

*WS* for widescreen (letterbox)
*FS* for Fullscreen.



RECODE -
A recode is a previously released version, usually filtered through TMPGenc to remove subtitles, fix color etc. Whilst they can look better, its not looked upon highly as groups are expected to obtain their own sources.



REPACK -
If a group releases a bad rip, they will release a Repack which will fix the problems.



NUKED -
A film can be nuked for various reasons. Individual sites will nuke for breaking their rules (such as "No Telesyncs") but if the film has something extremely wrong with it (no soundtrack for 20mins, CD2 is incorrect film/game etc) then a global nuke will occur, and people trading it across sites will lose their credits. Nuked films can still reach other sources such as p2p/usenet, but its a good idea to check why it was nuked first in case. If a group realise there is something wrong, they can request a nuke.

NUKE REASONS :: this is a list of common reasons a film can be nuked for (generally DVDRip)

** BAD A/R ** :: bad aspect ratio, ie people appear too fat/thin
** BAD IVTC ** :: bad inverse telecine. process of converting framerates was incorrect.
** INTERLACED ** :: black lines on movement as the field order is incorrect.



DUPE -
Dupe is quite simply, if something exists already, then theres no reason for it to exist again without proper reason.

Misc Info

Regional Coding -
This was designed to stop people buying American DVDs and watching them earlier in other countries, or for older films where world distribution is handled by different companies. A lot of players can either be hacked with a chip, or via a remote to disable this.


RCE -
RCE (Regional Coding Enhancement) was designed to overcome "Multiregion" players, but it had a lot of faults and was overcome. Very few titles are RCE encoded now, and it was very unpopular.


Macrovision -
Macrovision is the copy protection employed on most commercial DVDs. Its a system that will display lines and darken the images of copies that are made by sending the VHS signals it can't understand. Certain DVD players (for example the Dansai 852 from Tescos) have a secret menu where you can disable the macrovision, or a "video stabaliser" costs about 30UKP from Maplin (www.maplin.co.uk)

NTSC/PAL -
NTSC and PAL are the two main standards used across the world. NTSC has a higher frame rate than pal (29fps compared to 25fps) but PAL has an increased resolution, and gives off a generally sharper picture. Playing NTSC discs on PAL systems seems a lot easier than vice-versa, which is good news for the Brits An RGB enabled scart lead will play an NTSC picture in full colour on most modern tv sets, but to record this to a VHS tape, you will need to convert it to PAL50 (not PAL60 as the majority of DVD players do.) This is either achieved by an expensive converter box (in the regions of £200+) an onboard converter (such as the Dansai 852 / certain Daewoos / Samsung 709 ) or using a World Standards VCR which can record in any format.

News Sites -
There are generally 2 news sites for film release for p2p and they are:

nforce - VCD Help
Code:
http://www.vcdhelp.com/

Code:
http://www.nforce.nl.


About Release Files

RARset -
The movies are all supplied in RAR form, whether its v2 (rar>.rxx) or v3 (part01.rar > partxx.rar) form.


BIN/CUE -
VCD and SVCD films will extract to give a BIN/CUE. Load the .CUE into notepad and make sure the first line contains only a filename, and no path information. Then load the cue into Nero/CDRWin etc and this will burn the VCD/SVCD correctly. TV rips are released as MPEG. DivX files are just the plain DivX - .AVI

All About Movie Tags (what Is A Dvdrip, Cam Etc.)
NFO -
An NFO file is supplied with each movie to promote the group, and give general iNFOrmation about the release, such as format, source, size, and any notes that may be of use. They are also used to recruit members and acquire hardware for the group.

SFV -
Also supplied for each disc is an SFV file. These are mainly used on site level to check each file has been uploaded correctly, but are also handy for people downloading to check they have all the files, and the CRC is correct. A program such as pdSFV or hkSFV is required to use these files.

Formats

VCD -
VCD is an mpeg1 based format, with a constant bitrate of 1150kbit at a resolution of 352x240 (NTCS). VCDs are generally used for lower quality transfers (CAM/TS/TC/Screener(VHS)/TVrip(analogue) in order to make smaller file sizes, and fit as much on a single disc as possible. Both VCDs and SVCDs are timed in minutes, rather than MB, so when looking at an mpeg, it may appear larger than the disc capacity, and in reality u can fit 74min on a CDR74.



SVCD -
SVCD is an mpeg2 based (same as DVD) which allows variable bit-rates of up to 2500kbits at a resolution of 480x480 (NTSC) which is then decompressed into a 4:3 aspect ratio when played back. Due to the variable bit-rate, the length you can fit on a single CDR is not fixed, but generally between 35-60 Mins are the most common. To get a better SVCD encode using variable bit-rates, it is important to use multiple "passes". this takes a lot longer, but the results are far clearer.



XVCD/XSVCD -
These are basically VCD/SVCD that don't obey the "rules". They are both capable of much higher resolutions and bit-rates, but it all depends on the player to whether the disc can be played. X(S)VCD are total non-standards, and are usually for home-ripping by people who don't intend to release them.



KVCD Thanks for lardo4life for the info
KVCD is a modification to the standard MPEG-1 and MPEG-2 GOP structure and Quantization Matrix. It enables you to create over 120 minutes of near DVD quality video, depending on your material, on a single 80 minute CD-R/CD-RW. We have published these specifications as KVCDx3, our official resolution, which produce 528x480 (NTSC) and 528x576 (PAL) MPEG-1 variable bit rate video, from 64Kbps to 3,000Kbps. Using a resolution of 352x240 (NTSC) or 352x288 (PAL), it's possible to encode video up to ~360 minutes of near VCD quality on a single 80 minute CD-R. The mpeg files created will play back in most modern standalone DVD players. You must burn the KVCD MPEG files as non-standard VCD or non-standard SVCD (depends on your player) with Nero or VCDEasy.



DivX / XviD -
DivX is a format designed for multimedia platforms. It uses two codecs, one low motion, one high motion. most older films were encoded in low motion only, and they have problems with high motion too. A method known as SBC (Smart Bit-rate Control) was developed which switches codecs at the encoding stage, making a much better print. The format is Ana orphic and the bit-rate/resolution are interchangeable. Due to the higher processing power required, and the different codecs for playback, its unlikely we'll see a DVD player capable of play DivX for quite a while, if at all. There have been players in development which are supposedly capable, but nothing has ever arisen. The majority of PROPER DivX rips (not Re-Encs) are taken from DVDs, and generally up to 2hours in good quality is possible per disc. Various codecs exist, most popular being the original Divx3.11a and the new XviD codecs.



CVD -
CVD is a combination of VCD and SVCD formats, and is generally supported by a majority of DVD players. It supports MPEG2 bit-rates of SVCD, but uses a resolution of 352x480(ntsc) as the horizontal resolution is generally less important. Currently no groups release in CVD.



DVD-R -
Is the recordable DVD solution that seems to be the most popular (out of DVD-RAM, DVD-R and DVD+R). it holds 4.7gb of data per side, and double sided discs are available, so discs can hold nearly 10gb in some circumstances. SVCD mpeg2 images must be converted before they can be burnt to DVD-R and played successfully. DVD>DVDR copies are possible, but sometimes extras/languages have to be removed to stick within the available 4.7gb.



MiniDVD -
MiniDVD/cDVD is the same format as DVD but on a standard CDR/CDRW. Because of the high resolution/bit-rates, its only possible to fit about 18-21 mins of footage per disc, and the format is only compatible with a few players.

Original Sources

CAM -
A cam is a theater rip usually done with a digital video camera. A mini tripod is sometimes used, but a lot of the time this wont be possible, so the camera make shake. Also seating placement isn't always idle, and it might be filmed from an angle. If cropped properly, this is hard to tell unless there's text on the screen, but a lot of times these are left with triangular borders on the top and bottom of the screen. Sound is taken from the onboard microphone of the camera, and especially in comedies, laughter can often be heard during the film. Due to these factors picture and sound quality are usually quite poor, but sometimes we're lucky, and the theater will be fairly empty and a fairly clear signal will be heard.



TELESYNC (TS) - A telesync is the same spec as a CAM except it uses an external audio source (most likely an audio jack in the chair for hard of hearing people). A direct audio source does not ensure a good quality audio source, as a lot of background noise can interfere. A lot of the times a telesync is filmed in an empty cinema or from the projection booth with a professional camera, giving a better picture quality. Quality ranges drastically, check the sample before downloading the full release. A high percentage of Telesyncs are CAMs that have been mislabeled.



TELECINE (TC) -
A telecine machine copies the film digitally from the reels. Sound and picture should be very good, but due to the equipment involved and cost telecines are fairly uncommon. Generally the film will be in correct aspect ratio, although 4:3 telecines have existed. A great example is the JURASSIC PARK 3 TC done last year. TC should not be confused with TimeCode , which is a visible counter on screen throughout the film.



SCREENER (SCR) -
A pre VHS tape, sent to rental stores, and various other places for promotional use. A screener is supplied on a VHS tape, and is usually in a 4:3 (full screen) a/r, although letterboxed screeners are sometimes found. The main draw back is a "ticker" (a message that scrolls past at the bottom of the screen, with the copyright and anti-copy telephone number). Also, if the tape contains any serial numbers, or any other markings that could lead to the source of the tape, these will have to be blocked, usually with a black mark over the section. This is sometimes only for a few seconds, but unfortunately on some copies this will last for the entire film, and some can be quite big. Depending on the equipment used, screener quality can range from excellent if done from a MASTER copy, to very poor if done on an old VHS recorder thru poor capture equipment on a copied tape. Most screeners are transferred to VCD, but a few attempts at SVCD have occurred, some looking better than others.



DVD-SCREENER (DVDscr) -Same premise as a screener, but transferred off a DVD. Usually letterbox , but without the extras that a DVD retail would contain. The ticker is not usually in the black bars, and will disrupt the viewing. If the ripper has any skill, a DVDscr should be very good. Usually transferred to SVCD or DivX/XviD.



DVDRip - A copy of the final released DVD. If possible this is released PRE retail (for example, Star Wars episode 2) again, should be excellent quality. DVDrips are released in SVCD and DivX/XviD.



VHSRip -Transferred off a retail VHS, mainly skating/sports videos and XXX releases.



TVRip -TV episode that is either from Network (capped using digital cable/satellite boxes are preferable) or PRE-AIR from satellite feeds sending the program around to networks a few days earlier (do not contain "dogs" but sometimes have flickers etc) Some programs such as WWF Raw Is War contain extra parts, and the "dark matches" and camera/commentary tests are included on the rips. PDTV is capped from a digital TV PCI card, generally giving the best results, and groups tend to release in SVCD for these. VCD/SVCD/DivX/XviD rips are all supported by the TV scene.



WORKPRINT (WP) -A workprint is a copy of the film that has not been finished. It can be missing scenes, music, and quality can range from excellent to very poor. Some WPs are very different from the final print (Men In Black is missing all the aliens, and has actors in their places) and others can contain extra scenes (Jay and Silent Bob) . WPs can be nice additions to the collection once a good quality final has been obtained.



DivX Re-Enc -A DivX re-enc is a film that has been taken from its original VCD source, and re-encoded into a small DivX file. Most commonly found on file sharers, these are usually labeled something like Film.Name.Group(1of2) etc. Common groups are SMR and TND. These aren't really worth downloading, unless you're that unsure about a film u only want a 200mb copy of it. Generally avoid.



Watermarks -
A lot of films come from Asian Silvers/PDVD (see below) and these are tagged by the people responsible. Usually with a letter/initials or a little logo, generally in one of the corners. Most famous are the "Z" "A" and "Globe" watermarks.



Asian Silvers / PDVD -
These are films put out by eastern bootleggers, and these are usually bought by some groups to put out as their own. Silvers are very cheap and easily available in a lot of countries, and its easy to put out a release, which is why there are so many in the scene at the moment, mainly from smaller groups who don't last more than a few releases. PDVDs are the same thing pressed onto a DVD. They have removable subtitles, and the quality is usually better than the silvers. These are ripped like a normal DVD, but usually released as VCD.

Some people seem to think our network is a kind of a store a they just pick what they want without sharing anything!
(and other considere our net as a schoolyard where one "trade"... Childish!)



You can help everybody getting rid of them by boycotting them that way:

You "browse" each uploading user.


** If he/she shares more than, say, a hundred files (and NOT in the WinMx directory only, putting them elsewhere and unshared when entirely downloaded !!!), OK.
NB: a hundred is not a lot but 1- we don't all have a large HDD and some files are big 2- when you begin...!
** If not:

You can send a message to him/her to ask why there is no real share, or not at all, for they can have forgotten to do so: give them a chance! The first time, I didn't understand that I had to choose the shared files types, so I shared nothing, unwillingly. Somebody told it to me in a message.

If no answer and/or still no shared file, you can exclude the selfish beast:
(Thanks to dwhite who gave the modus operandi on the WinMx net)

To block somebody from downloading, add the name to your HOTLIST (right-click the name then "Add to hotlist") then to your IGNORE list.

You won't receive any messages nor will they enter your queue, during that session at least.


On the contrary, you can help people who share a lot by starting the tranfer when they are in your queue, or give a higher bandwith priority...

You can add an Internet URL address bar to your Windows XP taskbar. Doing so will let you type in URLs and launch Web pages without first launching a browser. It will also let you launch some native Windows XP applications in much the same way as you would via the Run menu (so you could type in calc to launch the calculator or mspaint to launch Microsoft Paint. Here's how you add the address bar:

1. Right-click on the taskbar, select Toolbars, and then click Address.

2. The word Address will appear on your taskbar.

3. Double click it to access it.

4. If that doesn't work, your taskbar is locked. You can unlock it by right-clicking on the taskbar again and uncheck Lock the Taskbar.

NOTE: You may also need to grab the vertical dotted lines beside the word Address and drag it to the left to make the Address window appear.

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A web standards checklist

The term web standards can mean different things to different people. For some, it is 'table-free sites', for others it is 'using valid code'. However, web standards are much broader than that. A site built to web standards should adhere to standards (HTML, XHTML, XML, CSS, XSLT, DOM, MathML, SVG etc) and pursue best practices (valid code, accessible code, semantically correct code, user-friendly URLs etc).

In other words, a site built to web standards should ideally be lean, clean, CSS-based, accessible, usable and search engine friendly.

About the checklist

This is not an uber-checklist. There are probably many items that could be added. More importantly, it should not be seen as a list of items that must be addressed on every site that you develop. It is simply a guide that can be used:

* to show the breadth of web standards
* as a handy tool for developers during the production phase of websites
* as an aid for developers who are interested in moving towards web standards

The checklist

1.Quality of code
1. Does the site use a correct Doctype?
2. Does the site use a Character set?
3. Does the site use Valid (X)HTML?
4. Does the site use Valid CSS?
5. Does the site use any CSS hacks?
6. Does the site use unnecessary classes or ids?
7. Is the code well structured?
8. Does the site have any broken links?
9. How does the site perform in terms of speed/page size?
10. Does the site have JavaScript errors?

2. Degree of separation between content and presentation
1. Does the site use CSS for all presentation aspects (fonts, colour, padding, borders etc)?
2. Are all decorative images in the CSS, or do they appear in the (X)HTML?

3. Accessibility for users
1. Are "alt" attributes used for all descriptive images?
2. Does the site use relative units rather than absolute units for text size?
3. Do any aspects of the layout break if font size is increased?
4. Does the site use visible skip menus?
5. Does the site use accessible forms?
6. Does the site use accessible tables?
7. Is there sufficient colour brightness/contrasts?
8. Is colour alone used for critical information?
9. Is there delayed responsiveness for dropdown menus (for users with reduced motor skills)?
10. Are all links descriptive (for blind users)?

4. Accessibility for devices
1. Does the site work acceptably across modern and older browsers?
2. Is the content accessible with CSS switched off or not supported?
3. Is the content accessible with images switched off or not supported?
4. Does the site work in text browsers such as Lynx?
5. Does the site work well when printed?
6. Does the site work well in Hand Held devices?
7. Does the site include detailed metadata?
8. Does the site work well in a range of browser window sizes?

5. Basic Usability
1. Is there a clear visual hierarchy?
2. Are heading levels easy to distinguish?
3. Does the site have easy to understand navigation?
4. Does the site use consistent navigation?
5. Are links underlined?
6. Does the site use consistent and appropriate language?
7. Do you have a sitemap page and contact page? Are they easy to find?
8. For large sites, is there a search tool?
9. Is there a link to the home page on every page in the site?
10. Are visited links clearly defined with a unique colour?

6. Site management
1. Does the site have a meaningful and helpful 404 error page that works from any depth in the site?
2. Does the site use friendly URLs?
3. Do your URLs work without "www"?
4. Does the site have a favicon?

1. Quality of code

1.1 Does the site use a correct Doctype?
A doctype (short for 'document type declaration') informs the validator which version of (X)HTML you're using, and must appear at the very top of every web page. Doctypes are a key component of compliant web pages: your markup and CSS won't validate without them.
CODE
http://www.alistapart.com/articles/doctype/


More:
CODE
http://www.w3.org/QA/2002/04/valid-dtd-list.html

CODE
http://css.maxdesign.com.au/listamatic/about-boxmodel.htm

CODE
http://gutfeldt.ch/matthias/articles/doctypeswitch.html


1.2 Does the site use a Character set?
If a user agent (eg. a browser) is unable to detect the character encoding used in a Web document, the user may be presented with unreadable text. This information is particularly important for those maintaining and extending a multilingual site, but declaring the character encoding of the document is important for anyone producing XHTML/HTML or CSS.
CODE
http://www.w3.org/International/tutorials/tutorial-char-enc/


More:
CODE
http://www.w3.org/International/O-charset.html


1.3 Does the site use Valid (X)HTML?
Valid code will render faster than code with errors. Valid code will render better than invalid code. Browsers are becoming more standards compliant, and it is becoming increasingly necessary to write valid and standards compliant HTML.
CODE
http://www.maxdesign.com.au/presentation/sit2003/06.htm


More:
CODE
http://validator.w3.org/


1.4 Does the site use Valid CSS?
You need to make sure that there aren't any errors in either your HTML or your CSS, since mistakes in either place can result in botched document appearance.
CODE
http://www.meyerweb.com/eric/articles/webrev/199904.html


More:
CODE
http://jigsaw.w3.org/css-validator/


1.5 Does the site use any CSS hacks?
Basically, hacks come down to personal choice, the amount of knowledge you have of workarounds, the specific design you are trying to achieve.
CODE
http://www.mail-archive.com/wsg@webstandardsgroup.org/msg05823.html


More:
CODE
http://css-discuss.incutio.com/?page=CssHack

CODE
http://css-discuss.incutio.com/?page=ToHackOrNotToHack

CODE
http://centricle.com/ref/css/filters/


1.6 Does the site use unnecessary classes or ids?
I've noticed that developers learning new skills often end up with good CSS but poor XHTML. Specifically, the HTML code tends to be full of unnecessary divs and ids. This results in fairly meaningless HTML and bloated style sheets.
CODE
http://www.clagnut.com/blog/228/


1.7 Is the code well structured?
Semantically correct markup uses html elements for their given purpose. Well structured HTML has semantic meaning for a wide range of user agents (browsers without style sheets, text browsers, PDAs, search engines etc.)
CODE
http://www.maxdesign.com.au/presentation/benefits/index04.htm


More:
CODE
http://www.w3.org/2003/12/semantic-extractor.html


1.8 Does the site have any broken links?
Broken links can frustrate users and potentially drive customers away. Broken links can also keep search engines from properly indexing your site.

More:
CODE
http://validator.w3.org/checklink


1.9 How does the site perform in terms of speed/page size?
Don't make me wait... That's the message users give us in survey after survey. Even broadband users can suffer the slow-loading blues.
CODE
http://www.websiteoptimization.com/speed/


1.10 Does the site have JavaScript errors?
Internet Explore for Windows allows you to turn on a debugger that will pop up a new window and let you know there are javascript errors on your site. This is available under 'Internet Options' on the Advanced tab. Uncheck 'Disable script debugging'.

2. Degree of separation between content and presentation

2.1 Does the site use CSS for all presentation aspects (fonts, colour, padding, borders etc)?
Use style sheets to control layout and presentation.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-style-sheets


2.2 Are all decorative images in the CSS, or do they appear in the (X)HTML?
The aim for web developers is to remove all presentation from the html code, leaving it clean and semantically correct.
CODE
http://www.maxdesign.com.au/presentation/benefits/index07.htm


3. Accessibility for users

3.1 Are "alt" attributes used for all descriptive images?
Provide a text equivalent for every non-text element
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-text-equivalent


3.2 Does the site use relative units rather than absolute units for text size?
Use relative rather than absolute units in markup language attribute values and style sheet property values'.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-relative-units


More:
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-relative-units

CODE
http://www.clagnut.com/blog/348/


3.3 Do any aspects of the layout break if font size is increased?
Try this simple test. Look at your website in a browser that supports easy incrementation of font size. Now increase your browser's font size. And again. And again... Look at your site. Does the page layout still hold together? It is dangerous for developers to assume that everyone browses using default font sizes.
3.4 Does the site use visible skip menus?

A method shall be provided that permits users to skip repetitive navigation links.
CODE
http://www.section508.gov/index.cfm?FuseAction=Content&ID=12


Group related links, identify the group (for user agents), and, until user agents do so, provide a way to bypass the group.
CODE
http://www.w3.org/TR/WCAG10-TECHS/#tech-group-links


...blind visitors are not the only ones inconvenienced by too many links in a navigation area. Recall that a mobility-impaired person with poor adaptive technology might be stuck tabbing through that morass.
CODE
http://joeclark.org/book/sashay/serialization/Chapter08.html#h4-2020


More:
CODE
http://www.niehs.nih.gov/websmith/508/o.htm


3.5 Does the site use accessible forms?
Forms aren't the easiest of things to use for people with disabilities. Navigating around a page with written content is one thing, hopping between form fields and inputting information is another.
CODE
http://www.htmldog.com/guides/htmladvanced/forms/


More:
CODE
http://www.webstandards.org/learn/tutorials/accessible-forms/01-accessible-forms.html

CODE
http://www.accessify.com/tools-and-wizards/accessible-form-builder.asp

CODE
http://accessify.com/tutorials/better-accessible-forms.asp


3.6 Does the site use accessible tables?
For data tables, identify row and column headers... For data tables that have two or more logical levels of row or column headers, use markup to associate data cells and header cells.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-table-headers


More:
CODE
http://www.bcc.ctc.edu/webpublishing/ada/resources/tables.asp

CODE
http://www.accessify.com/tools-and-wizards/accessible-table-builder_step1.asp

CODE
http://www.webaim.org/techniques/tables/


3.7 Is there sufficient colour brightness/contrasts?
Ensure that foreground and background colour combinations provide sufficient contrast when viewed by someone having colour deficits.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-colour-contrast


More:
CODE
http://www.juicystudio.com/services/colourcontrast.asp


3.8 Is colour alone used for critical information?
Ensure that all information conveyed with colour is also available without colour, for example from context or markup.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-colour-convey


There are basically three types of colour deficiency; Deuteranope (a form of red/green colour deficit), Protanope (another form of red/green colour deficit) and Tritanope (a blue/yellow deficit- very rare).

More:
CODE
http://colourfilter.wickline.org/

CODE
http://www.toledo-bend.com/colourblind/Ishihara.html

CODE
http://www.vischeck.com/vischeck/vischeckURL.php


3.9 Is there delayed responsiveness for dropdown menus?
Users with reduced motor skills may find dropdown menus hard to use if responsiveness is set too fast.

3.10 Are all links descriptive?
Link text should be meaningful enough to make sense when read out of context - either on its own or as part of a sequence of links. Link text should also be terse.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-meaningful-links


4. Accessibility for devices.

4.1 Does the site work acceptably across modern and older browsers?

Before starting to build a CSS-based layout, you should decide which browsers to support and to what level you intend to support them.
CODE
http://www.maxdesign.com.au/presentation/process/index_step01.cfm



4.2 Is the content accessible with CSS switched off or not supported?
Some people may visit your site with either a browser that does not support CSS or a browser with CSS switched off. In content is structured well, this will not be an issue.

4.3 Is the content accessible with images switched off or not supported?
Some people browse websites with images switched off - especially people on very slow connections. Content should still be accessible for these people.

4.4 Does the site work in text browsers such as Lynx?
This is like a combination of images and CSS switched off. A text-based browser will rely on well structured content to provide meaning.

More:
CODE
http://www.delorie.com/web/lynxview


4.5 Does the site work well when printed?
You can take any (X)HTML document and simply style it for print, without having to touch the markup.
CODE
http://www.alistapart.com/articles/goingtoprint/


More:
CODE
http://www.d.umn.edu/itss/support/Training/Online/webdesign/css.html#print


4.6 Does the site work well in Hand Held devices?
This is a hard one to deal with until hand held devices consistently support their correct media type. However, some layouts work better in current hand-held devices. The importance of supporting hand held devices will depend on target audiences.

4.7 Does the site include detailed metadata?
Metadata is machine understandable information for the web
CODE
http://www.w3.org/Metadata/


Metadata is structured information that is created specifically to describe another resource. In other words, metadata is 'data about data'.


4.8 Does the site work well in a range of browser window sizes?
It is a common assumption amongst developers that average screen sizes are increasing. Some developers assume that the average screen size is now 1024px wide. But what about users with smaller screens and users with hand held devices? Are they part of your target audience and are they being disadvantaged?

5. Basic Usability
5.1 Is there a clear visual hierarchy?
Organise and prioritise the contents of a page by using size, prominence and content relationships.
CODE
http://www.great-web-design-tips.com/web-site-design/165.html


5.2 Are heading levels easy to distinguish?
Use header elements to convey document structure and use them according to specification.
CODE
http://www.w3.org/TR/WCAG10/wai-pageauth.html#tech-logical-headings


5.3 Is the site's navigation easy to understand?
Your navigation system should give your visitor a clue as to what page of the site they are currently on and where they can go next.
CODE
http://www.1stsitefree.com/design_nav.htm


5.4 Is the site's navigation consistent?
If each page on your site has a consistent style of presentation, visitors will find it easier to navigate between pages and find information
CODE
http://www.juicystudio.com/tutorial/accessibility/navigation.asp


5.5 Does the site use consistent and appropriate language?
The use of clear and simple language promotes effective communication. Trying to come across as articulate can be as difficult to read as poorly written grammar, especially if the language used isn't the visitor's primary language.
CODE
http://www.juicystudio.com/tutorial/accessibility/clear.asp


5.6 Does the site have a sitemap page and contact page? Are they easy to find?
Most site maps fail to convey multiple levels of the site's information architecture. In usability tests, users often overlook site maps or can't find them. Complexity is also a problem: a map should be a map, not a navigational challenge of its own.
CODE
http://www.useit.com/alertbox/20020106.html


5.7 For large sites, is there a search tool?
While search tools are not needed on smaller sites, and some people will not ever use them, site-specific search tools allow users a choice of navigation options.

5.8 Is there a link to the home page on every page in the site?
Some users like to go back to a site's home page after navigating to content within a site. The home page becomes a base camp for these users, allowing them to regroup before exploring new content.

5.9 Are links underlined?
To maximise the perceived affordance of clickability, colour and underline the link text. Users shouldn't have to guess or scrub the page to find out where they can click.
CODE
http://www.useit.com/alertbox/20040510.html


5.10 Are visited links clearly defined?
Most important, knowing which pages they've already visited frees users from unintentionally revisiting the same pages over and over again.
CODE
http://www.useit.com/alertbox/20040503.html


6. Site management

6.1 Does the site have a meaningful and helpful 404 error page that works from any depth in the site?
You've requested a page - either by typing a URL directly into the address bar or clicking on an out-of-date link and you've found yourself in the middle of cyberspace nowhere. A user-friendly website will give you a helping hand while many others will simply do nothing, relying on the browser's built-in ability to explain what the problem is.
CODE
http://www.alistapart.com/articles/perfect404/


6.2 Does the site use friendly URLs?
Most search engines (with a few exceptions - namely Google) will not index any pages that have a question mark or other character (like an ampersand or equals sign) in the URL... what good is a site if no one can find it?
CODE
http://www.sitepoint.com/article/search-engine-friendly-urls


One of the worst elements of the web from a user interface standpoint is the URL. However, if they're short, logical, and self-correcting, URLs can be acceptably usable
CODE
http://www.merges.net/theory/20010305.html


More:
CODE
http://www.sitepoint.com/article/search-engine-friendly-urls

CODE
http://www.websitegoodies.com/article/32

CODE
http://www.merges.net/theory/20010305.html


6.3 Does the site's URL work without "www"?
While this is not critical, and in some cases is not even possible, it is always good to give people the choice of both options. If a user types your domain name without the www and gets no site, this could disadvantage both the user and you.
6.4 Does the site have a favicon?

A Favicon is a multi-resolution image included on nearly all professionally developed sites. The Favicon allows the webmaster to further promote their site, and to create a more customized appearance within a visitor's browser.
CODE
http://www.favicon.com/


Favicons are definitely not critical. However, if they are not present, they can cause 404 errors in your logs (site statistics). Browsers like IE will request them from the server when a site is bookmarked. If a favicon isn't available, a 404 error may be generated. Therefore, having a favicon could cut down on favicon specific 404 errors. The same is true of a 'robots.txt' file.